It's makes for nice diversions, but much of it feels like just that-a diversion. In between championships, you can explore the massive open world of Southern Europe and take on a plethora of additional side content. Racing in Horizon 2 is a contact sport, and it's the most thrilling it's ever been in the series.
Earning skill points takes the insanity to a whole new level, as you're rewarded based on how well you drift around corners or how close you get to other drivers without crashing. Not so here, as races in Horizon 2 are far more cutthroat and unpredictable, going from pavement, to off-road, and back again, with racers often leaving behind a wake of wooden fences and traffic cones. Drivatars in Motorsport 5 are overly aggressive, to the point of constantly trying to ram into you, and it feels out of place in that game’s overly sterile environment. Drivatars-the AI system introduced in Motorsport 5 that takes other players' racing data and puts it in your game-are back, and they seem to fit even better here than they did in the game that created them. While I wish the lines between online and off were a bit more blurred than they are here, if you're looking to test your driving mettle against the world's best racers, you won't be disappointed.Īctually racing on each of Forza Horizon 2's many courses is a varied and exciting experience. In addition to the typical races, you can also compete in Playground events, like Infected (ram into other cars as fast as you can to "infect" and turn them to your other side).
Compete in Road Trips or free roam across the entire map with several friends, picking and choosing races as you go.
In addition to the massive solo mode, Forza Horizon 2 includes an impressive online component. Forza Horizon 2 wants you in a car and doing awesome stuff as quickly and as often as possible, without having to worry about differentials and gear ratios. Heck, when the festival gives you your first ride, it doesn't show you each car's individual stats-rather, it's as if the game simply asks: "Which one looks the most badass to you?" Even the series' signature Rewind feature feels more at home here than it ever did in Motorsport, as it keeps you from having to repeat races due to a single botched turn. Driving on dirt or grassy fields will cause your vehicle to slide around more than it would on the road, but honestly, that just makes things even more fun, as you drift wide through someone's delicately pruned shrubberies. Cars may dent and windshields may shatter, but they ride just as well as if they were just driven off the lot, and each one is miraculously restored after each race. I've never had them disabled and I shouldn't have to disable them for one game.You won't need to know a lot about about cars (other than that they look cool and go fast) to enjoy Forza Horizon 2, as it trades realism for pure, high-speed thrills. I also will not disable Nvidia or gamebar overlay.
I'm thinking something was done on the backend and either FH5 needs to be patched or a driver update is needed from Nvidia. Back 4 Blood running perfect, Nvidia Experience overlay, recording doesn't affect performance. In the benchmark, the game would stutter every other second and frames would be in the mid 20's sometimes at an even 30. So I decided to use GeForce Experience to record the benchmark, well everything got worse as soon as I hit ALT+Z to bring up the overlay. I ran it a few more times and results would vary. Frames were between 40 and 60 but mainly around 60, benchmarked would finish in the mid 50's fps. Never paid attention the night before when I ran it but, last night the GPU usage was all over the place as low as 30% up to 80%. So I ran some benchmarks in game with no change of settings, it was horrible.
My PC is very light, no unnecessary background apps running. All this doesn't matter, it's the stuttering that makes in unplayable. Now, it drops in the low 40's but stays in the low 60's. When it was released, I was hitting 130fps in game, mainly stayed around 90fps. Anyway, played some last night and noticed all the stuttering and low framerates. Another strange thing is, when the game first released it showed in Nvidia Experience it had DLSS but now it's gone, but I still consider it DLSS since it uses the same options. Weird thing is when the game first launched (gamepass) it ran really good and smooth and benchmarked in the high 70fps with all settings slid to the right (motion blur off, DLSS off). I posted this in another topic but I figured I'd post here.ĥ800x, 3080 OC Strix (undervolt), 16Bg RAM, Win11, 5120x1440 32:9.